Business Heads Up — The Business School
For Heads For Teachers Curriculum Licensing Resources FAQ Join the waitlist Department case
Classroom activity · no worksheets

Business Heads Up

One student holds a term against their forehead. The rest of the class hurls clues at them until they crack it. Thirty terms, three difficulty tiers, and a timer: it is the fastest way to find out who actually knows what a hostile takeover is.

⏱ 10-20 min 👥 Whole class or teams of 5-8 📋 Prep: None (write terms on sticky notes or scrap paper, or show this list to the clue-givers)
Spec links: Edexcel 9BS0 all themes (terminology) · AQA GCSE 8132 3.1-3.6 · AQA A-Level 7132 3.1-3.10

How to run it

1
Pick a guesser

One student comes to the front and holds a card (sticky note or folded paper) against their forehead without looking at it. Everyone else can see the term.

2
Clue storm

The class gives clues without saying the term or any part of it. The guesser has 45 seconds per card. Correct guess = points for the tier: Tier 1 = 1 point, Tier 2 = 2 points, Tier 3 = 3 points. The guesser chooses their tier before each card, so there is real risk-reward.

3
Rotate fast

New guesser every 2-3 cards. In team mode, only the guesser's own team may give clues, and rival teams stay silent (enforce this ruthlessly, it becomes hilarious).

4
Score and debrief

Track points on the board. Afterwards, ask the class which terms produced the worst clues, and fix the misconceptions on the spot. A student shouting the wrong clue teaches the class more than a correct definition on a slide.

🖨 30 terms in 3 tiers

Tier 1: Warm-up (1 pt)Tier 2: Solid (2 pts)Tier 3: Spicy (3 pts)
BrandFranchiseLiquidation
ProfitCash flowHostile takeover
LoanInterest ratePrice elasticity of demand
AdvertShareholderDiseconomies of scale
CustomerE-commerceWorking capital
WagesMarket researchGearing
DiscountOverdraftRetained profit
SaleRecruitmentQuality assurance
BossBreak-evenAutocratic leadership
QueueExportsOffshoring

Variations

  • Mime-only round: no words allowed, clues must be acted. Watching someone mime an overdraft is worth the lesson time on its own.
  • Chain mode: the guesser who succeeds picks the next guesser and the tier they must attempt.
  • Exam-language round: clue-givers may only use phrases from mark schemes (describe the impact on..., this leads to...).

Teacher tips

  • Tier choice is the secret sauce. Confident students gamble on Tier 3 and the whole room leans in.
  • Ban the clue 'it starts with...' from the first minute or the game becomes spelling practice.
  • Save the terms that stumped the room and open the next lesson with them as a recap starter.
Want the whole lesson to feel like this?

The Business School is a live simulation where your class runs rival firms for a full lesson — pricing wars, hiring, crises, negotiations. Free teacher demo, no installs, students join with a PIN.

Try the free demo Join the waitlist